Creating a Batman Animated Scene in Blender Grease Pencil - Part 2: Animated Clouds and Glowing Moon
Animation,  Art Techniques,  Tutorial

Creating a Batman Animated Scene in Blender Grease Pencil – Part 2: Animated Clouds and Glowing Moon

In Part 2 of this series, I’ll show you how to create animated clouds using the Shader Editor and nodes, as well as a glowing moon using Blender Grease Pencil’s Circle tool and Visual Effects Properties options.

Check out Part 1 in this series where I show you how to draw Batman in Blender Grease Pencil using the Draw tool, the Cutter tool, Materials, Masks, Sculpt brushes, and other Blender functionalities. https://youtu.be/Ru2LGgPigoU

In future videos in this series, I’ll show you how to:

  • Draw background buildings in perspective using the Guides functionality
  • Draw mouth substitutions and lip sync the drawings with audio
  • Combine the final result with a similar Robin scene to create an animation

If you find this content helpful, please like the video and subscribe to the YouTube channel. Thanks for watching!

0:00 – Intro

0:23 – Updating Colors in Blender Grease Pencil using Materials

2:30 – Adding a Plane in Blender as a Background Color

3:07 – Adjusting the Background Plane in the Z Axis

3:19 – Adding a Material to the Background Plane

3:45 – Adding a Blender Grease Pencil Object

4:06 – Adjusting a Blender Grease Pencil Material

4:36 – Using the Circle Tool in Blender Grease Pencil

5:36 – Adding a Visual Effect to an Object using the Blender Grease Pencil Visual Effect Properties

6:08 – Creating Clouds in Blender Grease Pencil using the Shader Editor and Nodes

7:18 – Switching to the Blender Shader Editor View

7:29 – Adding the Clouds Base Material

7:54 – Adding Nodes in Blender

09:03 – Texture Coordinate Node

09:13 – Mapping Node

09:21 – Noise Texture Node

09:29 – Color Ramp Node

10:48 – Principled BSDF Node

11:40 – Transparent BSDF Node

11:55 – Disclaimer

12:11 – Adjusting the Color Ramp Node’s Properties

12:45 – Adjusting the Noise Texture Node’s Properties

13:08 – Adjusting the Mapping Node’s Properties

13:38 – Adjusting the Blend Mode of the Blender Material for Transparency

13:59 – Animating the Cartoon Clouds

15:20 – Changing the Keyframes’ Interpolation Mode

16:10 – Enabling the Z Pass

16:55 – Outro