
Batman Lip Sync in Blender Grease Pencil Part 2: Keyframing Mouths Visually in the Viewport
In part 2 of this video series, I’ll show you how to use the Time Offset Modifier in Blender Grease Pencil with a driver so you can lip sync your animations through mouth substitutions (also called mouth swaps) visually within the viewport using a mouth chart. This process can also be applied to various body parts, such as eyes, eyebrows, hands, and feet. Toon Boom Harmony offers a great workflow for this type of process, so I wanted to try to accomplish something similar in Blender Grease Pencil.
Check out the first video here, which guides you through setting up the Time Offset Modifier: https://youtu.be/ylSuTuGymoM
Don’t forget to like the video and subscribe to the YouTube channel if you want to see more tutorials like this one.
0:00 – Intro
0:30 – Introduction to Drivers in Blender
3:04 – Overview of Creating a Driver to Control Lip Syncing in Blender Grease Pencil
3:13 – Creating the Driver Object in Blender Grease Pencil
4:26 – Adjusting the Origin Point of the Driver Object in Blender Grease Pencil
5:30 – Aligning the Driver Object with the Mouth Chart in Blender Grease Pencil
5:56 – Applying a Material to the Driver Object in Blender Grease Pencil
6:10 – Constraining the Driver Object to the Z Axis in Blender Grease Pencil
6:43 – Overview of the Time Offset Modifier in Blender Grease Pencil from the First Video
7:15 – Setting up the Lip Sync Driver in Blender Grease Pencil
12:19 – Lip Syncing with the Driver and the Mouth Substitution Chart in Blender Grease Pencil
15:00 – Final Result and Outro

